Title Screen Image - A 2D side scroller adventure game.
Chosen Topic: Extended Consciousness
Chosen Research: Children and Play. The censorship surrounding this.
Findings: Parents are being too restrictive and this is limiting children's learning, growth, potential.
Narrative:
- Include screens of the art frames of Franklin being taken over, inside his mind talking to his conscience.
Three Acts: Explain. Each deal with a different memory. All of which had a certain impact on Franklin.
Act 1: School -> Memory: "Captain Awesome". Here Franklin was teased by his school peers. He was unable to watch the TV program because his parents found it too violent.
Act 2: Parents -> Memory: "Skateboard". Franklin loved watching people skate and wanted to get in on it himself. His parents wouldn't allow it telling him it is too dangerous.
Act 3: Social -> "Soccer". Franklin tries out for school soccer team, misses out to his mate Lucas.
Each deal with anger resulting from the likes of sadness, isolation, rejection.
Gameplay: Explain and include screenshots.
Progression results in what?
- Speed increase
- More obstacles
- New kind of obstacles
- Special abilities gained
Abilities:
- Speed control: From level 1
- Ghost Mode: Level 2 +
- Vulnerability: Level 2 +
What's Next?
- Obstacle Placement
- Sound
- Tweaks and Bug fixes
2 weeks
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- Documentation
2 weeks
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