Wednesday, September 29, 2010

Title/Control Screen and Act Screens

It has been ages since I did the first title screen image for the game and now with the development of the game and Franklin I thought it was about time I revised this and made a finished title screen. Not only that but I also needed to finish the control screen as previous it showed absolutely no controls, and on top of that, I also needed the Act screens which play just before each level as a sort of introduction as to what the level is to do with. They also allow for players to get ready to play rather than having the level begin right away.

Without further or do, here are the screens. Enjoy!

Title Screens and Control Screen:


I actually made 2 new title screens based off 2 ideas I had. Couldn't decide in my head which one to go for so I thought I'd make both and then decide. My choice is the bottom one.

Act Screens:




Sunday, September 26, 2010

More Artwork

So it's been a while since my last post so thought I had better post something up here. Over this weekend I have been working more on my engine and going hard with some more artwork. This time to do with the cleanse movies which are those that play out at the end of each level. After collecting all puzzle piece pickups in each level one of these movies will play out. The mental image of 1 of 3 memories will play out and Franklin will be then able to identify his reasoning for his anger and work through it to cleanse the negative energy that will become exposed with him identifying the cause of his anger. After Act 1: School, Franklin is reminded of "Captain Awesome". A TV program from his younger childhood days. He was the only one at school who hadn't seen it as he was not allowed to watch it at home as his parents found it too violent. For this reason, he was teased by his peers. After Act 2: Parents, Franklin is reminded of a specific brand of skateboard he wanted. He loved watching people skate and really wanted to learn how to skate himself and get in on the action, only his parents wouldn't allow it, telling him it is too dangerous. Finally, after Act 3: Social, Franklin is reminded of his primary school soccer team tryouts. He missed out to his mate Lucas who only tried out for the hell of it. Franklin didn't find this fair, he really wanted the placement not like Lucas.

Each of these memories had its own impact on Franklin leading to his feelings of anger resulting from his isolation among his peers, rejection, sadness, resentment.

Here is the artwork for these short cinematic sequences:



Monday, September 20, 2010

Franklin - Playable Character Art



Just a quick post to show the new character art for Franklin in game. 6 different positions for different controls. Up, Down, Left, Right, Idle and Ghost mode.

Tuesday, September 14, 2010

Playing with Background Imagery...

Some more tests of trying different techniques in creating background imagery for the levels to my game.

Interesting.

Nothing special.

Different technique. The mind is a network. Cellular channels?

Really quite like this one. Love the colours and style.


Playing with Background Imagery...

Just some tests of trying different techniques in creating background imagery for the levels to my game. Theme is "The Mind" obviously, this being the setting where Franklin is trapped.

Too light.

Interesting...

Quite like this one.


Average.